D&D 2024 Basic Rules quick reference. 287 entries indexed.
Class Summaries
Character Creation Steps
Alignment in Play
Starting at Higher Levels
Trinkets
Multiclassing
Choosing a Character Sheet
Backgrounds (2024)
Ability Score Improvements
Level Advancement
Feat Categories (2024)
Playable Species (2024)
Poison Types
The Three Pillars
Traps
What Does a DM Do?
Challenge Rating Explained
Encounter Difficulty (DM)
Travel Pace
Dungeon Design Principles
Downtime Activities
Magic Item Drops
Awarding Treasure
Preparing a Session
Managing Player Spotlight
Session Pacing
Fear and Mental Stress
Running NPCs
Adjudicating Actions
Improvising Rulings
Action Economy in Encounters
Environmental Hazards
Curses and Magical Contagions
Running Puzzles
Encounter Building (2024 Method)
Tool Proficiency
Adventuring Packs
Martial Weapons
Simple Weapons
Weapon Properties (2024)
Coinage and Wealth
Services and Lodging
Crafting Equipment
Armor Types
Mounts and Vehicles
Purple Dragon Knight (Fighter)
Swashbuckler (Rogue)
Circle of the Shepherd (Druid)
The Sword Coast
Waterdeep, City of Splendors
The Harpers
College of Lore (Bard)
Icewind Dale
Bladesinger (Wizard)
The Underdark
Oath of the Ancients (Paladin)
Chult
Way of Shadow (Monk)
Cormyr, the Forest Kingdom
The Zhentarim (Black Network)
Genie Warlock (Pact of the Genie)
Cursed Items
Activating a Magic Item
Crafting Magic Items
Charges and Recharging Items
Sentient Magic Items
Magic Item Rarity
Attunement Rules
Magic Item Categories
Weapon Masteries (2024)
Instant Death
Dodging
Mounted Combat
Ranged Attacks in Melee
Cover Rules
Movement and Position
Ending a Grapple
The Influence Action
Chase Scenes
Extreme Environments
Short Rest Details
Deafened
Critical Hits
Two-Weapon Fighting (2024)
Long Rest Details
Turn Sequence in Detail
Heroic Inspiration
Passive Checks
Skills Tied to Charisma
Skills Tied to Dexterity
Obscurement
Light and Vision
Opportunity Attacks
Exploration Activities
Stunned
Restrained
Frightened
Damage Types
Attack Rolls and AC
Proficiency Bonus
Rhythm of Play
Social Interaction & Influence
Unconscious
Prone
Petrified
Paralyzed
Charmed
Setting Difficulty Classes
Combat Overview
D20 Tests (Core Resolution)
Poisoned
Blinded
Healing and Resting
The Six Ability Scores
Advantage and Disadvantage
Exhaustion
Invisible
Incapacitated
Grappled
Dropping to 0 HP and Death Saves
Actions in Play
Unarmed Strike Options (2024)
Suffocating, Drowning, and Holding Breath
Food, Water, and Starvation
NPC Attitudes
Falling
Skills Tied to Intelligence
Reactions
Difficult Terrain
Temporary Hit Points
Resistance, Immunity, Vulnerability
Flying Creatures
Skills Tied to Wisdom
Underwater Combat
Improvised Weapons
Contested Checks
Group Checks
Skills Tied to Strength
Item
Damage
Object
Random Encounter
Surprised
Passive Perception
Proficiency
Ranged Attack
Reach
Saving Throw
Shove
Spellcasting Ability
Spell Level
Experience Point
Encounter
Dungeon Master
Creature
Class
Bonus Action
Ability Check
Trait
Object Hit Points and AC
Special Senses
Multiattack
Lair
Deity
Weapon
Initiative
Languages
Vision
Vehicle
Spellbook
Plane
Mount
Lineage
Spell Slot
Spell
Speed
Round
Modifier
Melee Attack
Line of Sight
Jump
Turn
Homebrew
Hit Point Maximum
Foraging
Equipment
Duration
Darkness
Bloodied
Ability Score
Zone
Natural Weapon
Diagonal Movement
Climbing
Background
Alignment
Adventuring Day
Hover
Hiding
Familiar
Crawl
Skill
Sense
Range
Nonplayer Character
Monster
Instantaneous
Armor
Hit Point
Feat
Disengage
Character Sheet
Attack Roll
Ally
Spell Attack
Action Types Summary
Bonus Action Spells Limit
Carrying Capacity
Session
Player Character
Force
Damage Roll
Condition
Character
Hit Dice
Campaign
Calendar
Ability
Magic
Ritual
Stronghold
Swim Speed
Telepathy
Creature Size Categories
Breaking Objects
Armor Class
Concentration
Spell Range and Targeting
Counterspell
Saving Throws Against Spells
Casting Time
Areas of Effect
Ritual Casting
Spellcasting Basics
Spell Schools
Spell Attack and Save DC
Casting in Armor
Dispel Magic
Downtime (UA)
Waterborne Adventures (UA)
Modifying Classes (UA)
Kits of Old (UA)
Mass Combat (UA)
Sidekicks (UA)
The Ranger, Revised (UA)
Three-Pillar Experience (UA)
Player's Handbook Playtest 3: Cleric and Revised Species
Of Ships and the Sea (UA)
Gothic Heroes (UA)
Starter Spells (UA)
Wizard Revisited (UA)
Traps Revisited (UA)
That Old Black Magic (UA)
Rune Magic (UA)
Barbarian Primal Paths (UA)
Fiendish Options (UA)
Class Feature Variants (UA)
The Artificer (UA)
Player's Handbook Playtest 8
Forgotten Realms Subclasses (UA)
Psion Update (UA)
Villainous Options
Player's Handbook Playtest 5
Arcane Subclasses (UA)
Subclasses Update (UA)
Player's Handbook Playtest 1: Character Origins
Player's Handbook Playtest 2: Expert Classes
Player's Handbook Playtest 7
Player's Handbook Playtest 4: Druid & Paladin
Eberron Updates (UA)
Horror Subclasses (UA)
The Psion (UA)
Mystic Subclasses (UA)
Arcane Subclasses Update (UA)
Apocalyptic Subclasses (UA)
Bastions and Cantrips (UA)
Player's Handbook Playtest 6