Awakened Toadstool

CR 0 · Tiny Plant (Awakened Plant)

Awakened Toadstool

Unaligned

Recommended Party

Levels 1–2 · balanced at Lv 1

Armor Class

10 (natural armor)

Hit Points

1 1d4 - 1

Speed

10 ft.

STR1 -5
DEX10 +0
CON8 -1
INT10 +0
WIS10 +0
CHA10 +0

Defensive Resilience

SkillsStealth +2

Condition Immunities: Blinded, Deafened

SensesBlindsight 30 ft. (blind beyond this radius), Passive Perception 10
Languagesone language known by its creator

Lore

Arcane Scribe
In the sun-choked depths of ancient groves, not every fungal bloom is a silent sprout. The awakened toadstool is the byproduct of stray fey magic or a druid’s lingering rite, a diminutive sentinel possessing a rudimentary, alien consciousness. Its cap pulses with a faint bioluminescent rhythm, mimicking a heartbeat that draws strength from the damp loam. Though it lacks the strength for direct confrontation, the toadstool possesses an uncanny awareness of the vibrations within the soil, standing as a silent witness to the secrets of the forest floor. These creatures graze upon the essence of decay, purging the earth of rot to sustain their magical spark. They move with a soft, squelching gait, trailing after travelers who carry the scent of the Feywild or the stench of death. A circle of these fungi often marks a site of forgotten tragedy or a hidden ley line, their presence indicating that the land itself has opened its eyes. To encounter a solitary toadstool following one’s path is a chilling omen; it does not speak, but it listens, absorbing the whispers of the living to carry back to the dark, interconnected roots of the world.

Innate Traits

False Appearance. While the toadstool remains motionless, it is indistinguishable from an ordinary fungus.

Rooted Connection. While the toadstool is standing on soil or organic matter, it has Advantage on Strength saving throws made to avoid being moved or knocked Prone.

Actions

Bump. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Spore Puff. The toadstool releases a tiny cloud of spores toward one creature within 5 feet of it. The target must succeed on a DC 10 Constitution saving throw or have Disadvantage on the next ability check it makes before the start of the toadstool's next turn.