Aurumvorax Baby

CR 0 · Tiny Monstrosity (Aurumvorax)

Aurumvorax Baby

Unaligned

Shaped by SME Fallback (zo offline)

Recommended Party

Levels 1–2 · balanced at Lv 1

Armor Class

13 (natural armor)

Hit Points

3 1d4 + 1

Speed

20 ft., burrow 10 ft.

STR8 -1
DEX12 +1
CON12 +1
INT2 -4
WIS10 +0
CHA5 -3

Defensive Resilience

SkillsPerception +2
ResistancesFire
SensesDarkvision 60 ft., Tremorsense 10 ft., Passive Perception 12
Languages—

Lore

Arcane Scribe
Born within the deepest veins of the world, an aurumvorax kit is less a creature of soft flesh and more a living nugget of precious ore. Though no larger than a common housecat, these "golden gorgers" possess a preternatural density that can buckle floorboards and snap thin branches. Their eight legs are tipped with claws of hardened copper, evolved to scrape through granite in search of the rare minerals required to temper their metallic hides. A litter is rare and small, for a mother must consume a king’s ransom in gold to whelp offspring capable of surviving the crushing pressures of the Underdark. These hatchlings are driven by an insatiable hunger for refined metals, often wandering into mountain outposts or merchant caravans lured by the scent of coin. A weary traveler might find their pack inexplicably heavy, only to discover a golden-furred kit curled amidst shattered jewelry, its teeth stained with the silver of melted heirlooms. While seemingly sluggish when fed, a kit deprived of its hoard becomes a frantic, snapping terror. A local guildmaster might offer a hefty bounty for the "thief" who emptied a locked vault, never suspecting the culprit is a small, shimmering animal currently napping beneath the floorboards.

Innate Traits

Gilded Weight. Despite its size, the baby weighs nearly 50 pounds due to its dense, metallic skeleton. It has Advantage on checks to resist being moved or knocked Prone.

Metal Sense. The baby can pinpoint the location of precious metals within 30 feet.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.