Bellis Bellweather

CR 0 · Small Humanoid (Halfling, Commoner)

Bellis Bellweather

Chaotic Good

Shaped by SME Fallback (zo offline)

Recommended Party

Levels 1–2 · balanced at Lv 1

Armor Class

11 (natural armor)

Hit Points

4 1d6 + 1

Speed

25 ft.

STR8 -1
DEX12 +1
CON12 +1
INT10 +0
WIS12 +1
CHA14 +2

Defensive Resilience

SkillsInsight +3, Persuasion +4, Survival +3
Sensespassive Perception 11
LanguagesCommon, Halfling

Lore

Arcane Scribe
Bellis Bellweather is a figure of quiet dread in the borderlands, a halfling whose unassuming stature belies her role as a living omen. Born in a village long scrubbed from history by a forgotten planar rift, she wanders the pastoral fringes of the world with a shepherd’s crook that has never guided a flock. She is the last living echo of a doomed timeline, appearing as a commoner in form but carrying the weight of a vanished world within her homespun satchel. She is most often found on the outskirts of hamlets destined for ruin, humming tunes that cause local hounds to howl in mournful unison. Bellis does not seek out heroes nor flee from monsters; she moves with a serene indifference to the material world, tending roadside shrines with a devotion that borders on the macabre. Her eyes, the color of a bruised twilight, see through the veil, watching the approach of shadows that others only feel as a sudden, biting chill. Adventurers might find Bellis sitting upon a milestone, offering a single, perfectly preserved black tulip to the traveler she deems most likely to survive the night. To accept her gift is to invite the gaze of the cosmic powers she silently serves. She is the tolling bell before the storm, a harbinger who marks the exact moment a peaceful life ends and a desperate legend begins.

Innate Traits

Brave. Bellis has Advantage on saving throws against being Frightened.

Halfling Nimbleness. Bellis can move through the space of any creature that is of a size larger than Small.

Luck. When Bellis rolls a 1 on the d20 for a D20 Test, she can reroll the die and must use the new roll.

Actions

Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Forecasting. Bellis studies the sky or the behavior of local animals and makes a DC 10 Wisdom (Survival) check. On a success, she accurately predicts the weather for the next 24 hours within a 5-mile radius.